Tournament Information

Game
PUBG Mobile (MOBILE)
Prize Pool
RM 3750
Game Format
Solo
Players
40 players
Format
League
Region
Asia

Date & Time

Start Date
11 Apr 2019
Time
8:00 pm
Tournament Duration
7 Days

Game Settings

Map
Erangel / Miramar
Perspective
FPP & TPP
Check-in Period
30 minutes before start

Tournament Overview

2 days tournaments with 3 matches on day 1. Top 20 from day 1 qualify to day 2 finals for 4 matches.

Prize Pool Distribution


Champion

RM 2,000.00

1st Runner Up

RM 1,000.00

3rd Place

RM 500.00

4th Place

RM 250.00

Tournament Sponsors

About The Organizer

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Tournament Rules

1.    Participant’s Eligibility Requirements
  
Every participant who decides to participate in this tournament:

 1.1     Minimum Age Requirements

Must be older than 18 years.
For players that are under 18, a parental consent form must be printed out and signed.

Parental form link: https://tinyurl.com/underageform

1.2     Player Eligibility

Must be Malaysian.
All players must have a PUBG Mobile account made with the player’s own name and provide the identification when participating in the qualifiers.

1.3     Player Registration

SQUAD team can register up to four (4) players formed in order to participate.
Squads are only allowed to play with players on their roster with a registered game account. All roster changes must be made prior to the start of a cup. Playing with different players and/or illegal ringers will result in punishment.
Squads that have already qualified to the Grand Finals are not eligible for any other qualifiers.

2.0     Team Rules and Roster

2.1     Registration Format

Registrations are done in per session format (20 teams per lobby session). Should the registrations be over the session limit, teams will not be able to play.
Registrations are strictly on time. Invited team should be make registration before tournament start.

2.2     Team Sponsorships

Each team is free to attract its own sponsor and there are no limitations to the number of sponsors.
However, any sponsor or product/services harmful to or detrimental to the youth, harmful to any traditional custom, or ill-suited for broadcast review and reception will not be allowed to be exposed for any team participating in this tournament/event. All final decisions about allowing sponsors or the products / services will be made from the Organizers.

2.2.1     Banned Sponsorships

The following is a list of examples that cannot be exposed as a sponsor product/service. Gambling, items that are banned for manufacturing and distribution in Malaysia, such as drugs

  • All illegal drugs other than normal medicines
  • Adult products websites such as pornography
  • Alcohol and Tobacco

2.3     Roster Registration

Each team must submit a participating list of four (further “Roster”) until a due date assigned by the organizer. Only the player registered in the roster can participate in the tournament and must have a proof of a Malaysian citizenship for a Malaysian player. You must provide at least one of the followings to prove that you are either a citizen or a legal resident during check in process:

  • National Identification Card
  • Driver’s License
  • Copy of Resident Registration
  • Passport

Teams must provide requested information about the players which includes player’s name, date of birth, in-game nickname, phone number, etc. Submitted roster is valid until the end date of the tournament.

2.4     Active Roster

Each team must participate with the four (4) members registered in the roster in a match. Exceptions to the roster change will not be allowed and if a player cannot participate in the tournament due to a personal reason, the team can play the match as a three (3) – men squad as the minimum. However, any number below three (3) members in a team participating in the match will result in a forfeit for the match day. Active roster within the registered roster can be changed between the match day, but cannot be changed during the match between rounds.

* Minimum number of players must be three (3) or more. Team will be disqualified if lower than three (3).

2.5    Squad Name, Logo and IGN

Team name and Player IGN may not contain any special symbols such as abusive or profane words that goes against or harm to any customs, words and phrases that may go against the broadcasting regulations may not be used. This includes team logo as well. Organizers must confirm the player IGNs before using in tournament and may not change it during the season. However, Organizers, under reasonable circumstances, may change the IGN after review. In addition, Organizers may request for an IGN change whenever at will.

2.5.1    Squad Logo

All participating teams must submit a team logo until the due date. Team without a logo may be restricted from participating in the tournament.

2.5.2    Squad Name

Team name must be sent to the organizers with a full name. Organizer will gather and manage the team names.

2.5.3    Players’ IGN

Player IGN must be created through a form designated by Organizer will gather and manage the player IGN.

3.     Game Version

All players must use either their Mobile Phones to play or with the provided phones to play the game and all players must install the newest version of the game in order to participate in tournament. Updates must be installed before the tournament starts, so delays will be at a minimum.

4.     Player Equipment

4.1     Player Devices

During the tournament, players must use their own device without any emulators, hacks and any other software/tool which gives them undue advantage.

(Tablets and iPads are not allowed), charger and mobile data at ready as back-up device should any issues occur.

4.1.1.    Technical Issues

Squads are responsible for their own technical issues on their own devices/internet. Matches will not be rescheduled because of technical issues and matches will be played nevertheless. If the warm-up time in starting island is exceeded, the game goes on, even if the issue is not solved yet.

Teams are expected to be present during the warm up round matches to identify issues that may occur during the tournament. IF a team is not present during the warm up session, any technical difficulties faced by the team will not be entertained by the marshals until the round is over. This means that no compensation points will be awarded to the teams not attending the warm up rounds.

 4.2     Player Attires

All players is required to wear an official uniform before, during and after the match and interviews and may not wear any other clothes at those times. (This is optional for teams without a jersey or a uniform, plain color matching t-shirts with no vulgarities printed is advised) . When designing your own uniform, you must submit the sample design to the Organizers until specific date for approval.

All players of each team may not wear any type of uniform that may damage, harm the dignity of the tournament, players and the team.

Players are not permitted to wear work clothes, costumes, sportswear, pajamas, slippers, etc. unless it was pre-approved from the Organizers, also players may not wear hat, sunglasses or accessories that may cover the player’s face. Organizers will call the judgments about the appropriateness of attire of the players and both teams and players must accept the changes needed followed by the judgement. Only in special circumstances, a player may request the needs to the Organizers and the Organizers will determine with reasonable discretion.

If you have received the prior approval from the Organizers, you can display the logo and brand of the Sponsor or Sponsor's products and services in uniform but may be restricted from broadcasting regulations. Change of uniform due to changing or addition of sponsor must be pre-approval from the Organizers and the change should not harm the tradition and identity of the team.

However, if your team does not have a team uniform, you may request the uniform to the Organizers before the tournament starts and Organizers will provide the uniforms.

*If you violate the dress code above, you will be given a warning instead of a verbal caution.

5.     Tournament Structure

5.1     Tournament Format

5.1.1     Definition

5.1.1.1     Round

A round is defined by a competition between all teams in a preselected map and game mode by the organizer until a winner is decided.

5.1.1.2     Match

A match is defined by a set of rounds in which teams compete against each other.

5.1.1.3    Progressive Details

This tournament will be held in 4-men squad mode for all matches. Game client server and account will be running in the version that the organizers provide.

5.1.2    Tournament Modes

Format:

  1. 40 teams will play 1st day and top 20 will be invited to Grand Final.
  2. 20 Teams from On Ground Event (2/3/2019) will go next day for Grand Final (3/3/2019). 

    1. Group 1 - Top 10 will go next day 
    2. Group 2 - Top 10 will go next day
    3. Grand Final (3/3/2019).  - 20 teams. 

5.1.3    Lobby Match Settings

Server region: Asia
Team: Squad (4P) Players

DAY 1 - 2/3/2019 (Group Stage 1 & 2)

GROUP 1.
Check In: 9:00 am - 9:45 am
Game Start: 10:00 am - 2:00 pm

MAP

MODE

ERANGEL

TPP

ERANGEL

FPP

MIRAMAR

FPP


GROUP 2.
Check In: 2:00 pm - 2:45 pm
Game Start: 3:00 pm - 7:00 pm

MAP

MODE

ERANGEL

TPP

ERANGEL

FPP

MIRAMAR

FPP


DAY 2 - 2/3/2019 (Grand Final )
Check In : 9:00 am - 9:45 am
Game Start : 10:00 am - 4:00 pm

MAP

MODE

ERANGEL

TPP

ERANGEL

FPP

MIRAMAR

FPP

MIRAMAR

TPP


Point System

Placement

Points

1

300

2

280

3

260

4

240

5

220

6

200

7

180

8

160

9

140

10

120

11-15

95

16-20

85

1 Kill is worth 15 points.

5.1.3.1    Tiebreaker System

When there is tied points between the teams, the following criteria in order will determine the rank.

1) Team with higher total kill

2) Team with higher final round total point

3) Team with higher rank in the final round

5.2    Tournament Prize Pool

A total of RM 3,750.00 is allocated for Grand Final.

Prize distribution:

Champion

RM 2,000.00

1st Runner Up

RM 1,000.00

3rd Place

RM 500.00

4th Place

RM 250.00


6.    Match Procedures

6.1.    Schedule Changes

The Organizers, in its sole discretion with reasonable grounds, can change the schedule of the matches and the match of the day. Organizers will notify the affected teams as quickly as possible regarding the change of schedules.

6.2.1    Player behavior

Participating team must arrive at the arena before the time announced by the organizers (check-in period). After the arrival, players must seat in their assigned seats by the referee and may not leave his seat until the match is over. Violating this rule may result in penalties on the player or the team at the discretion of the organizers and the referee.

In addition, when a player from the roster does not arrive by the match starting time, the game will begin as a 3-men squad. If a team fails to have at least two (2) players from the squad at the arena, the team’s match result for the day will be recorded as a forfeit. The match will carry out even if all the player setting is not finished because the player failed to meet the set time.

Players are expected to be alert for any updates, announcements and notifications provided either by email, website or Whatsapp Group Chat.

6.2.1.1    Timekeeping

If the squad is late, the punishment is as follows: -

  • 10 minutes late - 100-point demerit
  • 20 minutes late - 200-point demerit
  • 30 minutes late - 300-point demerit

If the squad is later than 30 minutes, then they will be considered to automatically forfeit the first round.

6.2.1.2    Tournament Conducts

Players are only allowed to touch their tournament devices during these periods: -

  • When logging into PUBG Mobile
  • Adjusting the in-game settings
  • Entering the lobby
  • When matches have started

Aside from these periods, players are not to touch the devices at all to avoid possible technical issues happening.

Players are not allowed to put any other devices on the table aside from the ones used to play in the tournament.

Players are not allowed to open the live streams while the match round is still ongoing unless they go out from the event venue.

6.3         Referee

6.3.1    Referee’s Responsibility

Referee is a member or the Organizers who is responsible for making decisions on all game related issues, questions and situations that occur before, after or in the middle of a game. The referee makes decisions based on this regulation and it will have an absolute effect. The referee has the responsibility of all decisions made. The following includes the role of the referee:

  • Check team roster for every match
  • Check tournament devices and the surroundings
  • Check of team’s arrival to the arena, to the booth, teams to be ready
  • Declaring the start of a game
  • Handing out penalties due to violations of tournament regulation
  • Calling the end of the match and confirming the results
  • Receive objections and response

6.3.2    Referee's Behavior

The referee must always solemn act and make fair ruling at any time. Referee may not favor or have prejudice towards any player, team, coach or staff.

6.3.3    Final Decision of a Judgment

When a referee clearly declares a wrong decision on his judgment, the team can make an objection to turn over the original judgment. In addition, the Organizers can, with reasonable grounds, check and look over the referee’s procedure of his judgment for the fairness of the teams. If the referee made a judgment without following the procedures, the Organizers can invalidate and reverse the decision of the referee and may impose a sanction against the referee. During the tournament, the Organizers has the power to make all final decisions.

6.3.4    Discipline of the Referee

If a referee declares an unfair judgment, misconduct, unsportsmanlike conduct, commit acts that may cause social issues inside / outside or the arena, the Organizers may take disciplinary action against the referee.

  • Fine
  • Salary Reduction
  • Suspension

6.4        Game Settings before the Match

6.4.1    Setting Time

In order to be ready for the match, players will have the time needed to finish their settings (further “Setting Time”) before the match starts, before the first round and will have given time to play a test game. Player must be ready and finish their setting before the tournament starts.

Unless otherwise mentioned, the setting time will be given up to 30 minutes. Players must complete the settings during the allocated time and confirm it with the referee. The Organizers can always change the time with fair reasoning, and the setting time will start the moment when the players enter the booth. Players may not leave the booth after entering without the permission from the referee. The following are allowed during setup:

  • Checking and ensuring the quality of the Organizers’ provided devices
  • Connecting and calibrating player devices
  • Verify and adjusting the voice chat system
  • In-game settings (Including the language)
  • Detailed in-game settings

6.4.2    Seating

All players must seat in their designated spot assigned by the organizer. Seatings arranged by the organizers judgement cannot be contested by the the players once the tournament starts until the tournament end.

6.4.3    Technical Issues

When player finds out a technical Issues of any device, player must notify the referee immediately.

6.4.4    Technical Support

The referee must be in the booth for any needed technical support during the Setting time.

6.4.5    Complying with Match Schedule Time

Unless specifically mentioned to the Organizers, all players must be done with settings before the match starts and the match must start at the scheduled time. The referee can delay the match from starting if there is a setting problem. Organizers can impose a penalty (refer to 8.1) to the team for any delays caused by player or team’s irresponsible action. 

6.4.6    Game Setting and Confirmation

Referee will check if all players have completed their settings at least five (5) minutes before the match. Any problem that happens after the initial check, will be solely responsible or the player. But, Issues caused by the negligence of Organizers will be an exception.

6.4.7    Custom Match

Organizers will create the custom match lobby. Players must join into the custom match as soon as the settings are finished followed by the referee’s instructions.

7.    Tournament Rules

7.1     Game Screen

Starting from the moment the match starts, player may not change their current app screen to another app and if this causes any sorts of troubling situation, player may be given a suspension.

7.2         Disconnection 

When there is an unintentional player disconnection from the game, the player will try to reconnect to the game with referee’s supervision. If there is a situation where the game does not reconnect over three times, with the discretion of the organizers, compensate additional points. If a player intentionally disconnects from the game, the player and the team of that specific player will be given a warning or forfeit the match depending on the judgment from the Organizers

7.3         Rematch 

7.3.1    In case of In-game bugs

If a player is caught in a terrain or materials that cannot be physically moved or placed in a game or is trapped in a box or an object from a forced movement, vehicle explosions will not be reasons for a re-match and the player will be responsible for such actions and situations as follows:

  1. Trying to go pass or through a narrow wire hole, wire fence, or buildings.Parking a car too closely to the building’s wall or object that will make a character to be stuck in between.
  2. Car explosion due to a car getting stuck in a low terrain while driving in high speed
  3. Motorcycle (including trike motorcycle) getting stuck to a truck, objective, terrain, landscape, etc. causing an explosion of the motorcycle while in motion.
  4. Knocks or deaths from motorcycle unnaturally flying in the air while riding causing fall damage.
  5. Dies from the circle or shots from another player by getting stuck to a specific area in the map unable to get out.
  6. When two players are stuck in between the door, unable to play.
  7. If a player uses a bug moving to a location, object or terrain that are not supposed to physically be able to go in-game and shoots or kill any other player, the team with the player who used the in-game bug will lose all their kill points and be placed at the lowest rank for that specific round.
    1. 7.3.2    Re-match Conditions

The following are the cases where a rematch can be established due to a problem

The Organizer may order a rematch if the following occurs and all the players must follow:



      • •    Situation where the referee thinks that there is an unfair gaming environment.
      • •    Situation where the referee decides that the game can’t be continued normally due to a technical difficulty. Exceptions, player’s personal mistake and carelessness
      • •    Situation where the game stops or freezes in the loading screen not being able to move
      • •    When there are more than 10% missing players before the flight starts
      • •    The match starts and the plane flies, but not everyone is boarded on the plane
      • •    Situation where one or more player does not get on the plane and start the game from the starting point.
      • •    Situation where one or more player may not able to play the game because of unintentional in-game bug within the first minute of the first circle.
      • •    Situation where the match starts, but not everyone is boarded on the plane.

Additionally, when there is a disconnection like the situations below, there may be a rematch decided by the organizers after at least three (3) times of reconnect tries.


  1. •    Situation where there is a problem with the devices provided by the organizer
  2. •    Situation where it is impossible to connect due to a problem with game server or studio network service.
  3. •    In case of a fire, power outage or an accidental disaster.

  4. 7.3.3    Compensation Points

7.3.3.1    Possible Compensation Scenarios

In situation where a player/team cannot reconnect to the game due to a hardware, network or location issue on the Organizer’s side during a round.

7.3.3.2    Non Compensated Scenarios

  • If the problem is caused by personal device
  • If the problem is solved and the player is able to participate and end the round normally.
  • Circumstances under which a player intentionally caused a problem. If found with evidence, player will be immediately disqualified.

8.0    Penalty and Disqualifications

8.1    Penalty Regulations

Organizers may grant penalties to the players for a smooth operation of the tournament. Thus so, when a player is found to have violated a regulation, organizers may impose the following penalties: -

8.1.1    Verbal warning

8.1.2    Caution

8.1.3    Warning (when two (2) Cautions are accumulated)

  1. 100-point reduction per warning.
  2. 100-point reduction per every other warning without a maximum cap.
  3. E.g: 2 warnings equal to 200-point reduction / 3 warnings equal to 300-point reduction.

8.2 Disqualifications

To keep tournaments as efficient as possible, Organizer reserves the right to disqualify Squads. This will only be done in cases where a Squad purposefully stalls or attempts to block the tournament from starting. Players are not allowed to add, modify or remove game files from their intended state. Any such manipulation will result in immediate disqualification. Intentionally changing your character’s angle to look through a texture or object is prohibited. The intentional use of any bugs, glitches, or errors in the game is strictly forbidden and will be penalized. Any Squad found to be using any known exploit will forfeit their game upon the first occurrence of the exploit. If the Squad is found to use another known exploit for a second time and it is determined to have been done on purpose they will be removed from the event and barred from any future events. Betting during any event (by a player, Squad, or on behalf of anyone associated with the Squad) is off limits. Those partaking will be disqualified from the event in question and will receive a minimum of 3 months ban.

8.2.1    No Show
If a squad doesn’t show up at the scheduled start time, the squad will be disqualified. They will be banned from joining the next PUBG Mobile tournament.

8.3    Prize Pool Term

8.3.1.      Term - Cash Money

All Cash prize pool will be sent to all winners within 30 working days after event end.

8.3.2    Winner Details
All winners must sent full detail to organizer.

9.    Post-match Procedure

9.1         Result

All participating teams must let the referee check and record with a screenshot after all of the team member has fallen in game after taking hands off the keyboard and mouse.

9.2    Report Technical Issues

When player finds a technical problem, discuss with the referee.

9.3     Waiting Time

Referee will notify the players before the time left until the next game. If a team member is missing by the match starting time, the referee can join the game lobby instead. Missing a person from a team until the airplane starts will be considered as a forfeit and lose the match.

9.4         Result of a Forfeit

When a team forfeits a match, the team will score the lowest win point as the result.

9.5         Notice

Each team will be notified of their current rank and the next match schedule

9.6         Post-match Obligations

Players must faithfully carry out his post-match obligations as announced by the organizers, including media appearances, interviews and further discussion of the tournament.

10.    Organizer’s Authority

10.1     Final Decisions

The interpretation of these rules, eligible players, tournament schedule and all final decisions concerning the penalties for misconduct can be exercised in accordance with the judgment of the Organizers.

10.2    Regulation Changes

Organizers may edit, change this regulation in order to keep the tournament clean and fair to all teams and notice the changes to all players and related personnel.

10.3    Recording of the Match

Organizers have the rights to collect and use all the recorded data related to the match and players and coaching staff must be willing to cooperate with the request from the Organizers. For online qualifiers, each team members must record and submit their recorded gameplay if any squad so wishes to review it. In case of any dispute, the accuser must also submit their recorded gameplay. If both accused and accuser did not submit their recorded gameplay upon mentioned, both teams will be disqualified. If any of either fail to present their recorded gameplay, those squads will get immediate disqualification.

10.4    Response when a Team Drops Out

If one (1) or more team(s) drop out from Tournament due to dissolution, release, withdrawal or disqualification, Organizers, with its own discretion, may change and apply the tournament regulation, format, schedule, and the rank method.

Videos

Group A
Position Player MATCH PLAYED CHICKEN DINNER TOTAL KILLS TOTAL POINTS
Group B
Position Player MATCH PLAYED CHICKEN DINNER TOTAL KILLS TOTAL POINTS
Finals
Position Player MATCH PLAYED CHICKEN DINNER TOTAL KILLS TOTAL POINTS